Public Member Functions | |
| void | create_interface (void) |
| int | interface_loop (int civilization_number) |
| bool | check_click (int sprite) |
| void | hover (int sprite, int hover) |
| void | create_radar (void) |
| void | load_images (void) |
| void | create_buttons (int civilization_number) |
Public Attributes | |
| int | display_height |
| bool game_interface::check_click | ( | int | sprite | ) | [inline] |
method to check if the button-sprite has collided w/ selector-sprite
| void game_interface::create_buttons | ( | int | civilization_number | ) | [inline] |
create the buttons for the civilization depending on the civilization number
| void game_interface::create_interface | ( | void | ) | [inline] |
| void game_interface::create_radar | ( | void | ) | [inline] |
creates the radar
| void game_interface::hover | ( | int | sprite, | |
| int | hover | |||
| ) | [inline] |
create hover and click effects replace current image with hover image when hovered
| sprite | is sprite number | |
| hover | is hovered image number |
| int game_interface::interface_loop | ( | int | civilization_number | ) | [inline] |
| void game_interface::load_images | ( | void | ) | [inline] |
loads the images for BOTH CIVILIZATIONS for the gui icons
1.5.8